Power Defence

For this project we were given the complete freedom te make what we wanted within only 3 weeks, so we had to manage our time well.

This project was interesting because we were given no limits gameplay wise. We had the idea to make a tower defense game, but with a special feature: turret power consumption. Every tower used power to power up and upgrade, so when your base is under assault from different directions you need to manage your towers well in order to survive.

towerdef-menu

Power Defence:

  • Tower Defence game
  • Power managing
  • 3 different types of turret
    • Machinegun
    • Disruptor
    • Railgun
  • 3 different types of enemies
    • Jeep
    • Medium tank
    • Heavy tank

Our creatives:

  • Tim Wopereis
  • Rik Broekmate
  • Andy Landus

Our techies:

  • Jeroen van Dragt
  • Henk-Jan Bonke
  • Christian Kleinheerenbrink

Project made in Unity3D using C#.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s