The Game:
Terra Orbita is a project for the HEIM Technical museum in Hengelo (OV), in The Netherlands, we were tasked with informing children aged 6 to 16 of both genders, of different detection methods. The game will be played on a touchscreen, where children can log in and then play the game, have a good time and also learn something in the process.
Here we thought of a space orbit cleaner, where the player has to fly around the orbit of Earth to clean it of flying debris and meteoroids.
- Switch between radar and infrared
- Infrared to see drillable meteoroids
- Radar to see metal debris
- Clean earth’s orbit
- Avoid incoming meteorites
- Do all the missions to upgrade your ship to the max.
- Get as many points as possible to beat your friends highscores
My tasks:
My tasks were to lead the team in the right direction, make the final choices of wether to implement stuff or leave it out, because of our limited timespan. I also did the programming of the detection methods and implementation of the game to the backend of the museum.
Our creatives:
- Tim Wopereis
- Rik Broekmate
- Andy Landus
Our techies:
- Jeroen van Dragt
- Henk-Jan Bonke
- Christian Kleinheerenbrink
- Alexander Elzinga